Monitor Color Test (Gradient, Black Level, White Saturation & Gamma)

Check your display for color banding, crushed blacks, clipped whites and wrong gamma using native 256-step gradients, RGB 1–20 black squares, RGB 235–254 highlight squares and a 1.8–2.6 gamma chart.

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What this monitor color test checks

Even an expensive IPS or OLED monitor looks washed out or murky if its black floor, highlight ceiling, tone curve (gamma) or GPU color range is misconfigured. Instead of testing only solid primary colors, this tool renders four precision calibration patterns directly onto an uncompressed HTML5 canvas:

  1. 256-step RGB and greyscale ramps to expose 6-bit FRC dithering artifacts, compressed GPU LUTs and color banding.
  2. Near-black squares (RGB 1 to 20 on RGB 0) to catch crushed shadows or an HDMI Limited (16–235) dynamic range mismatch.
  3. Near-white squares (RGB 235 to 254 on RGB 255) to detect highlight clipping when monitor Contrast is pushed too high.
  4. A 50% luminance gamma chart (γ 1.8 to 2.6) comparing fine black-and-white dither lines against solid grey patches.

Before you start

How to run the test

  1. Gradient banding (Tab 1): Inspect the greyscale, red, green and blue ramps from left (0) to right (255). Look for sharp vertical ridges or false purple/green tints inside the grey bar.
  2. Black level (Tab 2): In a dim room, find the lowest numbered grey square you can distinguish from the pure black background. On a properly configured Full-range (0–255) display, squares down to RGB 2 or RGB 3 should be faintly visible.
  3. White saturation (Tab 3): Find the highest square visible against the pure white background. You should see up to RGB 253 or 254.
  4. Gamma (Tab 4): Squint slightly or lean back 80 cm and find the column where the striped left half blends seamlessly into the solid right half. For web, photography and PC gaming, that column should be γ 2.2.
  5. Select your four readings above to get targeted OSD and GPU driver fixes.

How to read your results

Symptom on TestRoot CauseExact Fix
Squares RGB 1–15 are completely invisible; RGB 17 suddenly pops outHDMI Limited (16–235) vs Full (0–255) range mismatchIn NVIDIA Control Panel → Change resolution → Output dynamic range: Full (or AMD Adrenalin → Pixel Format: RGB 4:4:4 Full PC)
Pure black looks milky grey and washed out across the whole screenMonitor expects Full (0–255) but GPU is sending Limited (16–235)Set both GPU driver and monitor OSD ("HDMI Black Level" / "RGB Range") to Full / Normal
White squares RGB 248–254 merge into the backgroundMonitor Contrast control pushed too highLower OSD Contrast from 80–100% back to the native center point (usually 50% or 70%)
Gamma matches at 1.8 (washed out) or 2.6 (too dark)Wrong OSD gamma curve or Windows ICC profileSelect Gamma 2.2 (or Mode 1 / Standard) in the monitor OSD
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When results can be misleading

Monitor color test vs related tests

Once your black level, white point and gamma look right, check dark-room panel uniformity in the backlight bleed and IPS glow test, inspect individual subpixels across 9 solid colors in the dead pixel test, and verify that chroma subsampling (YCbCr 4:2:0) isn't blurring colored text in the text clarity test.

Frequently asked questions

Why can't I see black squares 1 through 15 on my monitor?

In 9 out of 10 cases, your graphics card is outputting Limited RGB (16–235) over HDMI or your monitor's "HDMI Black Level" is set to Low, which crushes every shade below RGB 16 into solid black. Switch your GPU driver to Full Range (0–255) and match your monitor's black level setting. If you are already on Full Range, raise your monitor's Brightness or Shadow Boost by a few clicks.

Should I set my monitor to 8-bit or 10-bit color?

For normal SDR web browsing, office work and most games, true 8-bit RGB Full (0–255) is completely clean on our 256-step gradient. Enable 10-bit (or 8-bit + FRC) when editing wide-gamut photos/video or playing HDR games—provided your cable bandwidth allows it without dropping your refresh rate or forcing YCbCr 4:2:2 chroma subsampling.

Why do I see banding on dark YouTube or Netflix videos even when this gradient test looks smooth?

If our 256-step canvas gradient looks smooth on your screen, your monitor and GPU LUT are fine. Blocky bands in dark streaming video come from 8-bit H.264/VP9 video compression starving dark scenes of bitrate, not from your monitor.

What gamma setting is best: 2.2 or 2.4?

Gamma 2.2 is the universal standard for Windows, macOS, sRGB web content and PC games in a room with normal indoor lighting. Gamma 2.4 (or BT.1886) is intended for watching movies or mastering video in a darkened room; in a bright room, 2.4 makes dark shadow steps 1–5 harder to see.

Last reviewed: November 2026 · By the ScreenTestPro team

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